RAWdio Contest Submissions
Each submission for the RAWdio Contest will be posted here so anyone can
check out the competition, or just listen to the great submissions that may become a part of RAW.
For the last 17 days of our Kickstarter Campaign we will be hosting a poll for each category - listen to the
submissions here and then go to the Detour Games Facebook page to vote on which song you want to see make it into the game.
Music-1 - Mysterious Beginnings
"1" by Roan Song
ominous, dark, mysterious, quiet
Tied for First → "Bolts Asunder" by Fireforge Audio
"Mysterious Beginnings" by Jadema
Runner Up → "Mysterious Beginnings" by Alec Shea
"Mysterious Beginnings" by Parker Boyd
"Mysterious Beginnings" by Happy
Tied for First → "Mysterious Beginnings" by Brian Wilks
Music-2 - Lab Theme
Highest Voted → "Wubs" by Jake Tyler
Electrical, industrial, feelings of
Runner Up → "Lab Theme" by Alec Shea
anticipation and anxiety,
"Lab Theme" by AbsoLUTE
alarms-sounding, unfamiliar
"Lab Scene" by Happy
Music-3 - Cave Exploration Theme
"3" by Roan Song
dark, anticipating,
Runner Up → "Cave Exploration Theme" by Alec Shea
primitive, driving,
"Catalepsia" by Chris Meldrum
steady, dirty, coarse
"Cave Exploration Theme" by A.J. Schweinhagen
Highest Voted → "Cave Tale" by SUPERintoULTRA
Music-4 - Cave Battle Theme
Highest Voted → "Cave Battle Theme" by Chase Bethea
Loud, intense, feelings of fear and power,
Runner Up → "Cave Battle Theme" by Alec Shea
being pursued, life threatening, crashing, destructive, primal
Music-5 - Into the Woods
Runner Up → "Ambient Shadows" by Will Xyen
Exciting and new, mostly
"Into the Woods" by Jadema
familiar but alien, bright,
Highest Voted → "Into the Woods" by Alec Shea
airy, free, natural (nature), bustling, growing
Music-6 - Village Battle Theme
Highest Voted → "Village Battle Theme" by Alec Shea
Destructive,
Runner Up → "Village Battle Theme" by AbsoLUTE
menacing, alludes to
"Village Battle Theme" by Parker Boyd
former industrial aspects
"Village Battle Theme" by Ryan Swisher
Music-7 - Misunderstanding
"Misunderstanding" by Alec Shea
Victorious feelings transition into confusion and
Runner Up → "Misunderstanding" by Chase Bethea
then remorse. Continue
Highest Voted → "Misunderstanding" by Paul Cohn
with confused
"Your Gold Teeth 3" by SUPERintoULTRA
remorsefulness, shame, and physical pain.
Music-8 - The Chase
Highest Voted → "Don't Think, Run" by Will Tuckwell
Excitement and pursuit,
Runner Up → "The Chase" by Alec Shea
anger and fear of losing
something precious, running out of time
Music-9 - Clocktown Theme
Lavender town (pokemon),
Runner Up → "Clocktown Theme" by Leslie Snipes
alien, populated ghost town,
"Clocktown Theme" by Jadema
scary, exhilarating.
"Clocktown Theme" by Alec Shea
Highest Voted → "Clocktown" by Brad Jones
"Clocktown Theme" by A.J. Schweinhagen
Music-10 - Giant Robot T-Rex Battle
"Giant Robot Battle" by Jadema
open for interpretation. Have fun.
Runner Up → "Giant Robot T-Rex Battle" by Chase Bethea
"Giant Robot T-Rex Battle" by Alec Shea
Highest Voted → "T-Rex Battle" by Manny Gonzalez
Music-11 - Scorched Earth
Highest Voted → "The Long Fiery Climb" by Will Tuckwell
Angry, fiery,
Runner Up → "Scorched Earth" by Alec Shea
determined, fierce, hostile.
"Destruction Of Lorim" by Chris Meldrum
Ascending a volcano, melting metal.
Music-12 - Nav-Boss
Highest Voted → "Nav-Boss" by Alec Shea
Pursue and flee, epic showdown,
Runner Up → "Nav-Boss" by J.R. Burk
clashing titans.
Music-13 - Monster Factory
Runner Up → "Monster Factory" by Alec Shea
Very hyped, building up for
Highest Voted → "Monster Factory" by Brad Jones
a showdown, industrial,
mechanical, evil overtones, through the rising
war machine, raining blood and motor oil.
Music-14 - Victor's Boss Theme
"Victor's Boss Battle" by Alec Shea
killing robot Hitler. Most important
"Victor" by J.R. Burk
boss fight in the game.
"Victor Boss Theme" by Ryan Swisher
Highest Voted → "Victor's Boss Theme" by Manny Gonzalez
Music-15 - Geppetto's Death
Death of a father figure.
Runner Up → "Fleeting Dreams" by Will Xyen
"Geppetto's Death" by Jadema
Highest Voted → "Geppetto's Death" by Alec Shea
Music-16 - Second Sunrise
Runner Up → "Universal Resonance" by Will Xyen
(Geppetto's Death Reprise)
Highest Voted → "Second Sunrise" by Alec Shea
this songs plays while
the characters decide on how to continue
their lives after the destruction. Use SFX-2
as inspiration/include it somehow. The characters are
about to begin their next adventure and
have a long journey ahead of them.
Music-17 - RAWesomeness Mode
Highest Voted → "RAWsomeness Mode" by Chase Bethea
RAW goes
"Smash and Charge" by Euphonix
super-sayan. In-game music.
"RAWsomeness Mode" by Alec Shea
Runner Up → "RAWsomeness Mode 2" by Alec Shea
"Power Up" by B.A. Dub
SFX1 - Dripping Water
"plink" of a water drop in a very large, echoing space.
"1" by Ray Wonder
"1" by Alec Shea
SFX2 - First Sunrise
5-10 second clip. Seeing daylight for the first time, sunrise, fresh air, hope, hint of struggles ahead, Jurassic Park theme-like.
"2" by Ray Wonder
"2" by Alec Shea
SFX3 - Smoldering ashes.
Ambience of a destroyed landscape. (needs to loop)
"3" by Ray Wonder
"3" by Alec Shea
SFX4 - RAW's dash /chainsaw sound
"4" by Ray Wonder
"4" by Alec Shea
SFX5 - RAW's jump
"5" by Ray Wonder
"5-1" by Alec Shea
"5-2" by Alec Shea
SFX6 - RAW's double jump
"6" by Ray Wonder
"6" by Alec Shea
SFX7 - RAW fires a missile
"7" by Ray Wonder
"7" by Alec Shea
"Firing Missile" by J.R. Burk
SFX8 - RAW's footsteps
"8" by Ray Wonder
"8" by Alec Shea
(Looping)
SFX9 - RAW landing from a fall
"9" by Ray Wonder
"9" by Alec Shea
SFX10 - RAW taking damage
"10" by Ray Wonder
"10-1" by Alec Shea
"10-2" by Alec Shea
SFX11 - RAW death
"11" by Ray Wonder
"11" by Alec Shea
SFX12 - RAW's missile explosion
"12" by Ray Wonder
"12" by Alec Shea
"Missile Explosion" by J.R. Burk
SFX13 - RAW speaking (Animal Crossing-style gibberish)
"13" by Ray Wonder
"13" by Alec Shea
SFX14 - Nav-Bot speaking (gibberish)
"14" by Ray Wonder
"14" by Alec Shea
"NavBot Speaking" by Parker Boyd
SFX15 - Nav-Bot flying
"15" by Ray Wonder
"15" by Alec Shea
"NavBot Flying" by Chris Meldrum
SFX16 - Nav-Bot taking damage
"16" by Ray Wonder
"16-1" by Alec Shea
"16-2" by Alec Shea
"16-3" by Alec Shea
SFX17 - Exclamation /surprised /intrigued noise
"17" by Alec Shea
"Intrigued" by A.J. Schweinhagen
"Exclamation" by Brad Jones
SFX18 - Maria talking
"18-1" by Alec Shea
"18-2" by Alec Shea
"Maria Talking" by Brad Jones
SFX19 - Maria scream
"19" by Alec Shea
SFX20 - Maria hopping
"20" by Alec Shea
SFX21 - Viktor talking
"21" by Alec Shea
SFX22 - Pedestrian talking
"22-1" by Alec Shea
"22-2" by Alec Shea
SFX23 - Pedestrian scream
"23-1" by Alec Shea
"23-2" by Alec Shea
SFX24 - Pedestrian Taking Damage
"24-1" by Alec Shea
"24-2" by Alec Shea
"24-3" by Alec Shea
SFX25 - Security Droid player-cue
(a player-cue is the noise the player hears before the enemy enters view to alert them to its presence)
"25" by Alec Shea
"Security Droid" by Happy
"Security Droid Cue" by AbsoLUTE
SFX26 - Security Droid attack/bludgeon
"26" by Alec Shea
"Security Droid Attack" by Happy
SFX27 - Security Droid projectile
"27" by Alec Shea
"Hit Sound" by B.A. Dub
SFX28 - Security Droid death
"28" by Alec Shea
"Security Droid Death" by A.J. Schweinhagen
SFX29 - Rolling Droid player-cue
"29" by Alec Shea
SFX30 - Rolling Droid rolling
"30" by Alec Shea
SFX31 - Rolling Droid death
"31" by Alec Shea
SFX32 - Tank Droid player-cue
"32" by Alec Shea
SFX33 - Tank Droid attack/dash
"33" by Alec Shea
SFX34 - Tank Droid death
"34" by Alec Shea
SFX35 - Mind-Controlled Pedestrian talking
"35-1" by Alec Shea
"35-2" by Alec Shea
SFX36 - Mind-Controlled Pedestrian helmet breaking
"36" by Alec Shea
"Helmet Breaking" by Ryan Swisher
SFX37 - Mind-Controlled Pedestrian attack/melee
"37-1" by Alec Shea
"37-2" by Alec Shea
SFX38 - Mind-Controlled Pedestrian death
"38-1" by Alec Shea
"38-2" by Alec Shea
"Pedestrian Death" by Ryan Swisher
SFX39 - Hound player-cue
"39" by Alec Shea
SFX40 - Hound attack /bite /lunge
"40-1" by Alec Shea
"40-2" by Alec Shea
SFX41 - Hound death
"41-1" by Alec Shea
"41-2" by Alec Shea
SFX42 - Turret player-cue
"Turret Player Cue" by Nick 'Redbeard' Vecellio
"42" by Alec Shea
SFX43 - Turret attack/shooting
"Turret Attack - Shooting" by Nick 'Redbeard' Vecellio
"43" by Alec Shea
SFX44 - Turret death
"Turret Death" by Nick 'Redbeard' Vecellio
"44" by Alec Shea
SFX45 - Spider Turret player-cue
"45" by Alec Shea
SFX46 - Spider Turret crawling
"46" by Alec Shea
SFX47 - Wyrm (hairy) crawling
"47" by Alec Shea
SFX48 - Wyrm jumping
"48" by Alec Shea
SFX49 - Wyrm attack/bite
"49" by Alec Shea
SFX50 - Wyrm attack /projectile spit
"50" by Alec Shea
"Wyrm Attack" by AbsoLUTE
SFX51 - Wyrm death
"51-1" by Alec Shea
"51-2" by Alec Shea
SFX52 - Rocket Ram player-cue
"52" by Alec Shea
SFX53 - Rocket Ram attack/rocket dash
"53" by Alec Shea
SFX54 - Rocket Ram death
"54" by Alec Shea
SFX55 - LightBulb Bug player-cue
"55" by Alec Shea
SFX56 - LightBulb Bug attack/death/zap
"56" by Alec Shea
SFX57 - Reactor hum
"57" by Alec Shea
"Reactor Hum" by Chris Meldrum
"Reactor Hum" by Parker Boyd
"Reactor Hum" by Manny Gonzalez
SFX58 - Reactor Node explosion
"58" by Alec Shea
SFX59 - Reactor explosion
(long, echoing explosion)
"59" by Alec Shea
"Reactor Explosion" by Manny Gonzalez
SFX60 - Wyrm Boss scream
"60" by Alec Shea
SFX61 - Wyrm Boss stomping /clawing /crashing
"61" by Alec Shea
SFX62 - Wyrm Boss death
"62" by Alec Shea
SFX63 - TerrorDactyl screech
"63" by Alec Shea
"TerrorDactyl Screech" by B.A. Dub
"TerrorDactyl Screech" by Brad Jones
SFX64 - TerrorDactyl attack /swipe
"64" by Alec Shea
SFX65 - TerrorDactyl attack /shoot fireball
"65" by Alec Shea
"TerrorDactyl Fireball" by Brad Jones
SFX66 - TerrorDactyl flying
"66" by Alec Shea
SFX67 - TerrorDactyl taking damage
"67" by Alec Shea
"TerrorDactyl Taking Damage" by Brad Jones
"TerrorDactyl Taking Damage" by Ryan Swisher
SFX68 - TerrorDactyl death
"68" by Alec Shea
SFX69 - Clockwork Rex moving /stomping
"Running" by Ray Wonder
"Walking" by Ray Wonder
"69-1" by Alec Shea
"69-2" by Alec Shea
We will be adding to the list of SFX, be sure to check back later for more submission opportunities.